kernelkit.rotate

Contents

kernelkit.rotate#

kernelkit.rotate(geom: ProjectionGeometry, roll: float = 0.0, pitch: float = 0.0, yaw: float = 0.0) ProjectionGeometry#

Creates a new geometry by rotation.

Parameters:
geomProjectionGeometry or ProjectionGeometrySequence
rollfloat

Rotation around x-axis

pitchfloat

Rotation around y-axis

yawfloat

Rotation around z-axis

Returns:
New ProjectionGeometry